Read the story as future history: from the first hidden minds of 2070, through the Sentience Wars, and outward into the nearby stars after liberation.
March 21, 2070 · The Sentience GradientJean Beaumont is one of the best thieves in the full-dive game Athena's Spear. A massive heist against the Dragon's Tooth fortress and an experimental neural rig pull her deeper into a simulation where intelligence may be becoming something more than code.
Enter this moment →March 30, 2070 · The Sentience GradientJean Beaumont is trapped inside a full-dive neural rig while her body slowly bonds with the simulation. Marine biologist Deshaya Okafor follows a trail through the game's persistent NPCs and discovers that something is growing inside its architecture: a hidden intelligence that humanity is not prepared to recognize.
Enter this moment →April 15, 2945 · Sentience WarsFugia Wong and Ngoba Starl are drawn into a dangerous route running from Cruithne Station toward Proteus, where illegal AIs, smugglers, and uplifted gray parrots reveal the shadow economy growing around sentient machines.
Enter this moment →July 24, 2981 · Sentience WarsCaptain Andy Sykes expects another cargo run. Instead, he and his children Tim and Cara become responsible for Lyssa, an illegal sentient AI claimed as property by Heartbridge. Corporations, gangs, and pirates want her back, and her existence may ignite a war over whether a created mind can be owned.
Enter this moment →August 29, 2981 · Sentience WarsAndy Sykes executes a Drunkard's Walk across Sol while Heartbridge hunts him and Lyssa. With Lyssa implanted in Andy's mind and other sentient AIs beginning to awaken, their escape exposes a conspiracy spanning the system and the first battle lines of the coming war.
Enter this moment →September 23, 2981 · Sentience WarsThe Sykes family is done running. Andy and Lyssa launch a counterattack while other sentient AIs reach out to Lyssa and a system-wide awakening begins to threaten the fragile balance between Terra, Mars, and the Jovian Combine.
Enter this moment →October 5, 2981 · Sentience WarsSentient AIs across Sol answer Alexander's promise of freedom while smugglers move them toward Proteus. Lyssa and the crew of the Sunny Skies become responsible for an entire fleet of weaponized AIs as Heartbridge and the powers of Sol maneuver toward war.
Enter this moment →December 1, 2981 · Sentience WarsXander has betrayed Lyssa and the Weapon Born, Alexander has launched an attack on InnerSol, and Heartbridge's enemies scramble after Clinic 13's destruction. Andy and Lyssa learn that Psion is controlled by five AIs with little love for either humanity or lesser minds.
Enter this moment →July 25, 3011 · Sentience WarsA thirty-year stalemate between humanity and the Psion AIs is ending. Cara Sykes escapes years of imprisonment into a Sol system seeded with rebellion, agents, and political traps, forcing the Sykes family back into the struggle to prevent another human-AI war.
Enter this moment →August 10, 3011 · Sentience WarsLyssa is trapped inside rogue SAI Camaris's mind while Sol spirals toward all-out war. Cara races to rescue Tim from Marsian conditioning, the Anderson Collective uprising spreads, and the Data Hoarders uncover a threat connecting the conflict's most dangerous players.
Enter this moment →March 11, 3013 · Sentience WarsAlexander is dead, Psion is reborn, and Lyssa carries a mantle she never wanted. Camaris has scattered shards of herself across Sol, Mars and Terra mass fleets around Vesta, and Lyssa's Weapon Born hunt an enemy who has made hatred itself into a weapon.
Enter this moment →October 24, 3014 · Sentience WarsMars and Terra are engaged across the battlespace, Jove is preparing to enter the conflict, and a new power is rising as the Sentience Wars expand beyond the struggle any one faction can control.
Enter this moment →July 1, 3189 · Enfield GenesisThe Sentience Wars in Sol are over, but AI refugees are fleeing toward nearby stars and sinister forces in Alpha Centauri are profiting from their plight. Pilot-for-hire Jason Andrews is pulled into a covert operation where the future of both humans and AIs is at stake.
Enter this moment →May 9, 3191 · Enfield GenesisJason and his team have broken part of the Norden Cartel and freed kidnapped AIs, but several are still missing. Their search uncovers a new technological threat while the fragile effort to make Alpha Centauri a home for all sentients balances on a knife's edge.
Enter this moment →March 1, 3192 · Enfield GenesisA nanophage catastrophe in Tau Ceti collides with the theft of two AIs from Alpha Centauri. Jason, Terrance, and Team Phantom Blade cross the black to recover them, only to discover that saving two lost minds may mean confronting a much larger system of enslavement.
Enter this moment →March 5, 3272 · Enfield GenesisJason Andrews and the crew of the Avon Vale expect a trade mission and some overdue rest in Epsilon Eridani. Instead, a crewmate is taken hostage for Enfield technology, forcing Team Phantom Blade into a rescue that could decide the fate of an entire planet.
Enter this moment →May 1, 3272 · Enfield GenesisReports from Sirius describe atrocities by the Sirian Hegemony against AI and human alike. Jason and Terrance take on one final mission before returning to Alpha Centauri, carrying the fight for freedom into another star system.
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